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Monday, October 1, 2012

Flash is about to done in Elearning?



Flash, its been a long journey over the decade where flash ruled in elearning.  Flash has enabled richest content creation tool and deployed on the web by reaching beyond what browsers could do.

No matter what the content is and no matter about the complex application it would be, only the one tool which develops and deploys the end swf in all the browsers.
Now the end is near for Flash. In terms of mobile development. In February of 2011, Mobile Learning and the Continuing Death of Flash , I pointed to the smart moves by Rapid Intake  to work around this problem.  And said, The death of Flash is continuing.
Well, I believe we've seen continuing signs of this with Adobe moving its tools towards HTML 5.  And now, Adobe Admits: Apple Won, Flash For Mobile is Done, HTML5 is the Future. What does all of this mean?  No More Fence Sitting!
When Adobe announced its suspension of Flash Player development, it became clear that there would be a shift to development using HTML5. In a short time, this triggered a wave of change to Web site (from big business to personal) and mobile app and gaming development. Now HTML5 has found another niche to fill and another industry to invigorate: eLearning.
eLearning is currently at the cusp of innovation in America. The inclusion of media – video, audio, graphics, and animation – in eLearning has turned the online learning environment, once tightly bound by books and the limits of online capabilities, into an interactive and personalized realm for students. And, with tech giant Apple’s recently launched plan to publish interactive textbooks and other digital educational content, the ebook has begun moving to phase out the traditional textbook and allow for more up-to-date and flexible content.
Adobe Unveils Captivate 6 with HTML5 Support
Captivate 6 enhancements improve mobile access and boost learner’s engagement – top features include:

HTML5 Publishing with Pause and Resume Capabilities: Publish interactive HTML5 eLearning content that is accessible from both iOS and Android devices and leverage mobile presets to help ensure seamless mobile distribution. By publishing eLearning content as both SWF and HTML5, learners can begin a course on their desktop, pause and later resume on a different device.
HD Screencast: Quickly create HD-quality demos within the new “capture-as-a-video” workflow. Edit video and add transitions, smart shapes, audio and captions. Insert another video in a picture-in-picture format and publish it to YouTube – all within the same UI.
Attractive Out-of-the-Box Assets: Select from a wide range of preloaded actors and set them against customizable backdrops to give content a more personal touch. Include additional interactivity by inserting smart learning interactions, such as widgets, animated rollovers and more, with just a few clicks.
Enhanced PowerPoint Roundtripping: Import PowerPoint 2010 slides along with objects, animations and multimedia into eLearning projects with better fidelity conversation workflow. Easily update pre-existing PowerPoint content, which will be automatically synced via the dynamically linked import feature.
Enhanced Quizzing: Utilize pre-tests to assess the knowledge, skill level or training needs of individual learners. Based on results, direct learners to the appropriate section and use post-tests to gauge what resonates. Allow learners to revisit a relevant section after answering a quiz question incorrectly and, if necessary, discourage guesswork by penalizing for wrong answers.
With Captivate 6, trainers and educators can individualize eLearning modules by recording voiceovers and other sounds that automatically play back when a learner clicks on a specified object. Course designers can also ensure that eLearning content maintains a consistent look and feel using customizable, professionally designed themes. Improved LMS integration helps eLearning developers effortlessly publish content to leading learning management systems, including Moodle, Blackboard, Plateau, Saba and SumTotal.
So slowly we need to get away from flash and need to adopt new tools which will support HTML5 as a end product.


Source: http://eon.businesswire.comhttp://elearningtech.blogspot.inhttp://www.sessions.edu